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This is a different part of 4546B, a freezing part (below zero degrees celsius. Returning to 4546B, you pretty much know what you're getting into. So how does Subnautica: Below Zero let itself stand apart? It also helps that Subnautica had a genuinely interesting story. This was a setting hand-crafted by the developers and not procedurally generated.
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Subnautica offered a different setting, one oozing with atmosphere, offering a new terrifying or beautiful, sometimes both, discovery around almost every corner.
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Subnautica was one such game, and now I'm playing Subnautica: Below Zero.įrancesco reviewed it back in the day, but I generally stand by what was said. I stand by that statement, though there are always games that stand out as worth playing, despite my general apathy to the subgenre. I was more than open in the fact that survival games, in general, leave me feeling quite tepid, or specifically, I stated, "survival games became the next realistic shooters and are now being supplanted by open-world as the go-to thing for the terminally uninspired". One week ago, I wrote down my feelings for a different survival game in my early access preview of Valheim.
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